Crossover study between education and technology. When research in education and education research experiences deal with educational software and serious games

Abstract : The project Tagtice "All Actors With Information and Communication Technologies for Education" aims to design and evaluate an educational environment for teaching the experimental sciences and fundamental learning with the major axis as better integration all actors of a class in innovative educational process. It aims to provide a serious game publisher that wants closer to teachers' expectations of students with disabilities and also mainstream. This presentation concerns the needs analysis required to build the game publisher, especially that say teachers about : - the contribution of digital tools and games for teaching with students with disabilities ; - their needs for education in inclusive classroom.
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Communication dans un congrès
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https://hal-inshea.archives-ouvertes.fr/hal-02006783
Contributeur : Laurence Joselin <>
Soumis le : lundi 4 février 2019 - 18:56:12
Dernière modification le : jeudi 9 mai 2019 - 10:00:29

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  • HAL Id : hal-02006783, version 1

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Clarine Tranchant, Laurence Joselin, Cédric Moreau. Crossover study between education and technology. When research in education and education research experiences deal with educational software and serious games. 10th annual International Technology, Education and Development Conference INTED 2016, Mar 2016, Valence, Spain. ⟨hal-02006783⟩

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